sorting through 4 months worth of soundscaping and “parts”
if you’ve been following my DIY posts on rtopia, you can see that I’ve been building more things to make noise with. the tests end up being elements that usually find their way into this project.
the hardest part at this point is to stop adding color and edit what’s already there to sound “right” (whatever that means)
last night, the title track was reworked/remixed to sound more
“substantial” (and all it took was a couple of improv takes on my lap steel)
my next “collection of songs” (are we going to call them albums anymore?) is going to be called: “amero”
without getting into what the titles all about – this group of tracks will be an an exercise in making a broad range of textures with a limited amount of source.
the project began unofficially on the weekend of Nov 8 after finishing “resurrection on a rust belt”.
since then, I’ve been working on pieces with nothing but my ARP Odyssey and guitar as sources.
From these sources I manipulate the results in Ableton Live with editing, plugins, and the Impulse and Sampler instruments.